I have posted about this before and the I think staff did not understand my question, so I will try again to ask the question more clearly. I started working on a different computer around the same time as an ecosystem update, and now when I load the map in UEFN, only the initial snapshot seems to load. Now, I am not exactly sure how the snapshot system works, but it seems like it isn’t working as expected in this case. The reason is, I have uploaded private versions of the map and published them at least a dozen times. Currently, there is a functioning version of my map live in Fortnite Creative, but when I open the project in UEFN it only loads the initial snapshot.
Expected Result: Current live version of the map would be downloaded on new PC running UEFN, and a snapshot would be created when the private version is uploaded/published.
Current Result: When I started working on a new PC, I can only access the initial snapshot.
TL;DR: Is there any way to recover my data, which is currently playable in FN Creative?
Hey TTV, pushing your changes to the island session is a different thing from creating a version control snapshot. One is done by pressing the “Push Changes” button at the top of the editor, and the other is done using the “Check-in changes” at the bottom right of the editor.
If you have lost your locally saved project and there was no version control snapshot created, unfortunately, there won’t be a way to retrieve it.
Be sure to regularly create snapshots in your project containing single or few units of change, and a descriptive message saying what was changed. You may just find yourself going through these one day to try and figure out why your project is broken.