Is input key down multiplayer

Hello!

I’ve been struggling with getting “Is Input Key Down” working on my multiplayer game.

Thing is simple, I want to shot while the character presses the Left Mouse Button.

This works on the server perfectly but not on the clients. the answer is quite easy, I need to use the player controller of the proper player to get it working. but for now I haven’t manage to do that.

I just can’t find the proper way to cast the right player controller. I’ve tried with “Get All Actors of Class” and then with a Loop box get all the actors but it doesn’t work either.

My current state is this one.

Anyone can help me?

Okay, I just fixed. In case anyone struggles with the same thing, just change the custom event to a Multicast Event.

hey

how did you solved this issue?,
my client still doesnt recognize if a key is down or released.
would you share the whole blueprint of this? (even the custom event)