Is Common UI supported for VR?

I started looking at Common UI in Unreal Engine 5.

It’s not immediately clear how well this will work in VR. I have working UI now using UMG but there’s this concept of game viewport. In my game, in VR I create widgets attached to UMG components, but in non-VR I attach widgets to the game viewport. Does everything still work in VR when using Common UI?