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Is attenuation radius not adjustable if the spotlight is a component?
Development
Rendering
Attenuation
,
Blueprint
,
question
,
unreal-engine
,
Lighting
ClockworkOcean
(ClockworkOcean)
May 26, 2020, 8:23am
2
Point light, I assume you mean
It works for me, I’m not sure what you did differently…
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