Is any difference between VR / Non VR User Interface?

Hello guys! I’m making a start menu for my game. This will be in VR & Non VR.
I was wondering if there’s is any difference between interacting with buttons in VR and Non VR.
Thank you so much!

Yes there are slightly. In VR you’ll need to use 3dwidgets for the UI which makes the UI spacial. After that you can trigger buttons not eh UI with a line trace to grab which button your trying to press and then call the “OnPressed”? event of that widget.

Ok ok! I’ll try that, thank you so much!

this is actually the youtube video i watched when i was learning this, Mitch's VR Lab Ep11 - UE4 - Stereo Layers for UI - YouTube

It also covers Stereo Layers