I’ve attached a pic of my issue with SSR on my floor. It seems as if the capture renders whatever’s on the back side of objects (as per default I guess, as it doesn’t know what’s behind the objects). The issue is, that because of the relatively slow updates on the floor, the “ghost” image of objects as visible when I move the camera.
In the pic, I just pan the camera, and you can see the ghost effect. It runs all the way to the edge of the floor.
Is there a way to get around this?