Hi. After updated to UE 4.23 all my textures which are not Power Of Two are not working anymore after building for iOS. I’ve tested on a texture, setting the compression to UI2D and is working but but I have a lot of textures for my decals and lot of buttons for UI. Is this a bug or I should take each image and change the compression settings?
As you can see in the attached image even in the UI the image is not visibile.
Thankyou!