DepthbufferFetchES2() is used in MobileFetchGBuffer(), but it is not defined on MAC when preview IOS
Steps to Reproduce
switch to ios preview on macmini m4
Hi,
I tried to create a blank template mobile with Unreal Engine 5.5.4 and switch to preview iOS on an M3 Ultra Mac without seeing the issue.
Could you provide more details on what might be required to see the crash, please?
Are you using an official build? Could you share the log maybe?
Thanks,
Hugo Lamarche