Hi all,
I m trying to get a simple CPU Starter content particle system to work on ios devices. Both Ipad mini and Iphone 6+ failed to display them while it works on Andoid devices.
I m trying to use the P_Steam_Lit particle system with the appropriate original material applied to it. it doesn’t work. What is more curious is the fact that it can display really simple particle systems when I create them myself, with a very simple material.
I ve tried to unlit, lit, opaque, un subUV them, nothing works, and I really don t understand why since the documentation seems to say that CPU transluscent particles are fully supported.
Thank you in advance if you have any idea to help me.
Sincerely