[iOS AR] Blueprint-only Handheld AR project asks for remote server when attempting to launch to iOS

I’ve created a project using the Handheld AR Blueprint template, but when I attempt to launch to iOS, I receive the following error:

“Remote compiling requires a server name. Please specify one in the Remote Server Name settings field.”

The Third Person Blueprint template project launches as expected to the connected iPad Pro, but the 4.20 VirtualCamera sample project, and an unmodified project based on Handheld AR template asks for a remote build server - is this actually required, given that there’s no custom code in either project?

Thanks!

Hello Kev,

I can’t find the exact post, but I do recall hearing that you must have a mac to compile a BP only AR Template with ARKit.