Summary
The Player Builds: STONE (PBWA in UEFN) is Invisible when a Player is building them in Creative. Wood and Metal are rendering, but Stone is not Rendering Correctly. I uploaded a Video and show the Picture from the Builds in UEFN. Restarting UEFN/Closing the Project etc. didn’t help
You need to change them in Details/StaticMeshComponent/Rendering/Costum Premetiv Data Defaults/ Open the details and only clicking the third BuildAnimPhaseNormalized fixes the Bug
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Open UEFN and Creative
Build with Stone in Creative
Try to look at them in UEFN
Expected Result
The Player build Stone Wall/Floor/Cone/Ramp should be Visible in UEFN
Observed Result
The Player build Stone Wall/Floor/Cone/Ramp are not Rendering in UEFN
Platform(s)
windows
Upload an image
Video
Additional Notes
The Picture shows the PBWA with the Stone Textures (Only in higher settings Visible), These are the Invisible Walls/Assets