+1 I am also experiencing the same. For me it is happening on an AI blueprint (which has no camera) - but perhaps interestingly/useful for debug it only happens on instance 2 of the blueprint in the world, never instance 1.
+1 I am also experiencing the same. For me it is happening on an AI blueprint (which has no camera) - but perhaps interestingly/useful for debug it only happens on instance 2 of the blueprint in the world, never instance 1.