Summary
When I try to launch session it’ll load for about 15 seconds then show a “Validation Error”. When I check the Output Log I see the following errors:
LogCoopNotesSidePanel: Editor : Invalid browser Widget when load completed
There’s also another errors that’s slightly different each time depending on the file, they read:
LogValkyrieSyncProject: Error: Failed to find public assets [Failed to read C:/Users/Austin/Documents/Fortnite Projects/RespawnRoyale/Plugins/RespawnRoyale/Content/ExternalActors/RespawnRoyale/2/XM/A86OIFOTOH3VH7GKN5NVR8.uasset]
LogValkyrieSyncProject: Error: Failed to find public assets [Failed to read C:/Users/Austin/Documents/Fortnite Projects/RespawnRoyale/Plugins/RespawnRoyale/Content/ExternalActors/RespawnRoyale/2/XZ/3J252WPLJSUQW52BAYBKEY.uasset]
LogValkyrieSyncProject: Error: Failed to find public assets [Failed to read C:/Users/Austin/Documents/Fortnite Projects/RespawnRoyale/Plugins/RespawnRoyale/Content/ExternalActors/RespawnRoyale/3/U0/A3PBRY6BBGT25QMCTHW6S0.uasset]
LogValkyrieSyncProject: Error: Failed to find public assets [Failed to read C:/Users/Austin/Documents/Fortnite Projects/RespawnRoyale/Plugins/RespawnRoyale/Content/ExternalActors/RespawnRoyale/5/NM/4K395M19P7EODR3QKL5I2A.uasset]
LogValkyrieSyncProject: Error: Failed to find public assets [Failed to read C:/Users/Austin/Documents/Fortnite Projects/RespawnRoyale/Plugins/RespawnRoyale/Content/ExternalActors/RespawnRoyale/5/X1/225CLJDDDIL4YZMOT7KSGU.uasset]
LogValkyrieSyncProject: Error: Failed to find public assets [Failed to read C:/Users/Austin/Documents/Fortnite Projects/RespawnRoyale/Plugins/RespawnRoyale/Content/ExternalActors/RespawnRoyale/6/2P/NZB8RGO5S9FB3Z2EVJRERM.uasset]
I’ve located each file in my Project Folder but I’m afraid I’ll cause another issue if I mess round with them. I’ve also thought to locate them in the Outlier but can’t find anything. If anyone has a solution please let me know!!!
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
1: Load UEFN Project
2: Launch Session
Expected Result
When launching session it validates everything and loads me into Fortnite where I’d continue to load into my edit session, eventually being able to work on my project in the edit session.
Observed Result
1: Load UEFN Project
2: Launch Session
3: Validation Error Pops up
4: Check Output Log
Platform(s)
Windows 10 / UEFN