Hello everyone! We sat with friends and studied Unreal for automotive rendering and this is what we got. During this project, we learned a lot how to rig and animate the car and cameras. We combined real interior footage with a rendering of the auto in Unreal. We also used both renders Lumen and Pathtracing. And finally, we did post-production in Davinci Resolve, adding color correction, flare effects and grain.
We are pleased to present you our UE5 rendering research in Oval Labs. And we’ll be happy to answer your questions.
ArtStation of project with backstage and additional information: