Ok. 4.14 version have 4 interstitial ad nodes many many thanks to epic staff i love unreal.
There is not any documentation about using those nodes.
I decided to write someting about using them.
Only works with android.
Perhaps it helps someone.
First at the begin of the play use load interstitial ad node. Than control it with is interstitial ad node. Ä°f true everything is nice. Ä°f false try again 0.2 second later.
This will load the ad to background and it will be ready for using.
For the last thing go to project settings, under the android tab give an extra permission “com.android.vending.BILLING” and enter your admob ad unit id.
I followed your recommendations, but I can not play in my game. I have my admob ID, I put the extra permission “com.android.vending.BILLING” and even then nothing works. What can it be?
I’m very confident in this post even going wrong, because it was something more “near” that I got in relation to ad interstitial, but I must have done something wrong, but I can not imagine where.
In the part of the interstitial load ad I put in event begin play (first map) and the part of the interstitial ad show I put it in event construction in my game over widget.
Is correct? Or do I have to put both parts in the same place?