I’m working on a blockout and trying out Lumen for the first time.
I have a completely closed off room with just one point light, however as I get close to the walls, some of the lighting from the outside seems to slip through somehow.
I’m not sure what’s causing this, and I’m not sure if there are any specific object details in my world outliner that need to be screenshotted to share for more info. If so, please let me know.
Thanks in advance!