Hi everyone,
Just released an Interaction System built entirely in C++.
Features
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Press & Hold interactions
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Line-of-Sight validation
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Priority-based target selection
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CustomDepth outline highlighting
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IInteractable interface (GetPromptText, CanInteract, Interact, BeginHold, EndHold, GetHoldDuration)
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Event-driven, Zero Tick
Compatible with UE 5.4 / 5.5 / 5.6 / 5.7 -
FAB : Interaction System – Pure C++ | Press & Hold | Zero Tick | UE 5.4–5.7 | Fab
Demo : https://youtu.be/mgm3DgOgP7k?si=kt7-YXmD-Czpyq5l





