Summary
Displaying the InteractMessage from an interactable component causes my PC client to crash. I had previously been debugging my island on Xbox without any issues. (Can also be linked to the last update)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
create an interactable_component, go interact with it
Expected Result
the Message should appear and the ame continue to run correctly
Observed Result
the fortnite client crash 50% of the time
Platform(s)
PC
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Additional Notes
The crash happens precisely when the cursor reaches the position of the InteractMessage, which is why I believe it’s the cause