Intended Feature fails validation

Summary

Hey, if you try to create a Child Actor of a Blueprint you created that has components and you edit one of the properties, you get a validation error for: “/Script/Engine.InheritableComponentHandler”

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  1. Create a blueprint
  2. Attach any component to that blueprint
  3. Create a Child of that Blueprint
  4. Edit (or add a new component) any property of that component and then save and compile
  5. Place in your level and try to validate.

Expected Result

The actor should validate, since this is regularly accessible.

Observed Result

The actor fails validation because of: “/Script/Engine.InheritableComponentHandler”

Platform(s)

Any UEFN supported Platform

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Screenshot 2025-04-24 163116.png

FORT-895178 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

FORT-895179 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.