This was fixed on Main, but didn’t make it into 5.6.1: https://github.com/EpicGames/UnrealEngine/commit/f7e0f419bd5ecb8252bfc67eeda6577d78ab595c
This was fixed on Main, but didn’t make it into 5.6.1: https://github.com/EpicGames/UnrealEngine/commit/f7e0f419bd5ecb8252bfc67eeda6577d78ab595c