Hi everyone! I have a UObject that I called Item to act as a base class for the items in my game. I also have placeable blocks in my game that take in these items as a recipe. However, when I go to put in the recipe items it does not show any sub-classes or classes that can be instanced, even though they all have “default to instanced” on. Is this normal?
Above: Example of the picker not showing classes
Above: Recipe definition (array of instanced objects)
Above: Declaration of the instanced class