Instance Tool - Editing instances directly in editor viewport

Hi Nate

I can make IT work if I manually create a instanced mesh, but it wont convert a static mesh to an instance, like it say on page 1 of the guide.

I select the actor in the viewport, switch to IT and click the ‘convert to instances’ button, and the plugin just says ‘0 actors have been converted to 0 instances of 0 actors!’.

Any ideas?

Thanks :slight_smile: