WHAT
This week we’ll create a sailing game prototype! Andreas Suika will demonstrate several areas of the engine to make a small sailing game. We’ll use Marketplace content and create custom assets in Blender to be sent over to the engine. Instead of going deep on one topic we’ll leverage tools like Niagara for wind effects, materials for sails, and how to use the gameplay framework in Unreal to make something playable fast, while being able to keep player feedback in mind.
Brilliant Idea, Finally a real workflow to learn how to start a game from scratch, a lot of people and young developers will learn a lot from this stream.
Can’t wait to see the stream, Thank you guys for bringing up this amazing idea.
Very interesting for me, experianced developer but UE beginner. Will there be an uploaded video of the stream where people like me can look it? Because on Thuesday i do not have time ;(
I’m always excited for big flashy technical demonstrations, but looking at workflows and efficient use of the engine is something very valuable as well, probably even more so.