Inside Unreal: DLSS and RTXGI with NVIDIA

yes for the DLSS its really confusing. However i managed to get RTXGi but i have errors while patching it through cmd. Can you help me with this?

when i patch RTXGi through cmd i am getting following error -
error: patch failed: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp:1318 error: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp: patch does not apply error: patch failed: Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingLighting.h:14 error: Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingLighting.h: patch does not apply


I am using NvRTX_Caustics version.