Inserting image into a level

I want to insert an image into my level and place it on top of a box. How would I go about doing that?

Place a box in the level, and drag-drop a texture or material on top of it.

wait what. No like say I have a pic of a logo that I want to display on some rectangular thing on the wall and make it look like a poster or something, how do i put the pic on it? How would i convert the pic into a texture or material?

You can literally do that :smiley:

A box goes in:

You drag and drop an image and material is automagically created:

You may need to adjust UV in the bottom right.

There are other ways. But judging by the description, that’s what you want, no?

If it’s a poster, use a plane instead of a box. Or a very flat box.


If you want more control, create a material in the Content Browser, add a Texture Sample and then apply it to a static mesh of your choice. Either manually from the details panel of that mesh, dynamically from the graph or via drag & drop.

ohh lol. Thanks!