Summary
Im aware of the change on “player” object, it is now same reference on every rejoin, as outlined in the fix here:
However im suspecting that also triggered change in behavior on some of Fortnite native devices.
Example in my case:
Save Point - set to Auto Load on Initial Spawn doesnt retrigger on rejoin any more and e.g. inventory isnt loaded
I still dont know if this is a thing on other devices and am trying to gather information.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Add a Save Point device that should save items and set it to Auto Load on Initial Spawn
Expected Result
Dont have an expected result just have a feeling it used to consider player rejoining as initial spawn and items were loading
Observed Result
Items dont load
Platform(s)
All
Island Code
5652-8758-6723