Input Triggers - Mobile Direct Placement Clamps

Summary

The Input Triggers mobile direct placement is clamped at 1000.0 for Offset X and Y

This is fine for Y as 1000 takes it to the bottom of the screen but 1000 on the X axis is not even halfway across, i can paste over the top and break the clamp but Epic said they didn’t want us to do that anymore so could you remove the clamps on it please?

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Use direct placement for mobile in the input trigger - My Colour Shop and Sticker Shop buttons are at the max offset allowed (X and Y 1000.0), i’ve had to paste over the clamp for StickerDex to 1300.0.

Expected Result

Not have clamped values so I can place the buttons wherever I want

Observed Result

offsets are clamped so buttons cannot be placed correctly

Platform(s)

mobile

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I think this shouldn’t be a pixel slider. It should be a normalized one, so (0.0, 0.0) represents top left corner, and (1.0, 1.0) represents bottom right. This will ensure it works the same regardless of screen resolution.

If we want to allow both placement methods (pixel and normalized), then we should have an option to toggle between them.

I am currently using negative values to move the button off-screen. I am adding functionality to actions that already have on-screen buttons. Ideally, we have an option to skip creating the button (removing the icon doesn’t do it).

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Agree with this, I also think because you can use negatives i wonder if they meant for them to be centre anchored and thats why the values are clamped?

0,0 - 1,1 would make so much more sense like other UI though

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The status of FORT-1038437 changed to ‘Needs Triage’. We’ve confirmed the issue and it’s waiting to be assigned to someone to fix it.