Input Trigger Device Hold Float Always 0.0 On Xbox Cloud Gaming

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Devices

Summary

Unsure if this problem is also on mobile but when releasing an input the held float should be the time the player held the input for but instead it’s always 0.0

Steps to Reproduce

Subscribe the ReleasedEvent of a Input Trigger Device To A Function And Have it Print out the Time Held Float

Expected Result

It should Print anything other than 0.0

Observed Result

Always Prints 0.0

Platform(s)

Xbox Cloud Gaming