Input motion - all axes

Hi, I’m trying to translate mobile device world rotation to camera rotation.

I’m using GetInputMotionState Tilt return value for this, but the Y value of the vector is 0.0 on Samsung Galaxy S3 and HTC One M8.

Do I get the yaw rotation by some other function or is this bugged? In other technologies I just related to Gyroscope…

I will be very greatful for any help.

Hello. Could you tell me please, as considered data with sensors (gyroscope, accelerometer…) mobile device on Android. Unfortunately the Official documentation on this issue is not found on your website and all the possible ways to access the forum on my device didn’t work. Using unreal 4.18.3, HTC desire 530 version of Android 6.0.1. In advance thank you for the answer. It would be great to get instructions from you or an example of how it works.