Initial VFX spawns in delayed using SpawnParticleSystem.

Summary

The first time I spawn a particle system with verse SpawnParticleSystem it is delayed by a few seconds. Any following particle spawns are instant, even different kind of particles.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Go into the map as a solo as in the video. Start the game and shoot the panel in settings area.

Expected Result

Particles spawn instantly

Observed Result

The initial spawn is delayed. In the video a vfx spawns when I shoot the settings panel. But the initial spawn is delayed

Platform(s)

PC

Island Code

6369-4500-6726

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Additional Notes

SpawnInteractVFX(Agent:agent, VFX:particle_system, Pos:vector3, TimeAlive:float, ?Rotation:rotation=IdentityRotation()):void={
CancelVFXForAgent(Agent)

    NewVFX := SpawnParticleSystem(VFX, Pos, ?Rotation := Rotation)
    if(set ActiveVFXsByAgent[Agent] = array{NewVFX}){}

    Sleep(Abs(TimeAlive))

    NewVFX.Cancel()
}

FORT-1135318 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.