It seems that after sending one bunch, the rest are marked as saturated so it won’t send another until next tick. Even though these are tiny bunches. It forces more time considering and and marking saturated then it would just sending the data.It takes 0.002 seconds to replicate one actor. It takes 0.001 second to mark 3-4 actors as saturated. Any Idea what this saturation means and how to prevent it?