Infiltrator Released for Free!
Infiltrator is our most requested demo, and it’s now available! You can download the entire project and use the content for free in UE4-based projects.
Infiltrator is a demonstration we built to showcase Unreal Engine 4 rendering and cinematic capabilities on high-end PC GPUs at GDC 2013. In addition to using these expert-level assets in your own scenes, you can also study them to learn about making beautiful cinematics, animations, visual effects and materials.
Check out the Infiltrator cinematic above, and head to the Epic Games launcher to access the project in the Learn tab.
One item of note: UE4’s approach to physically-based rendering has evolved since it originally debuted in Infiltrator, so these assets will require some tweaking when they’re used in a new project with reference lighting. For more information, see our rendering documentation.
Content Terms FAQ
Can I use the Infiltrator content in other engines?
This content is not permitted for use in non-Unreal Engine games.
What’s up with that?
In the Marketplace Agreement, Epic is permitted to sublicense the Marketplace content pursuant to the Unreal Engine EULA. In the EULA, a Product is a product that is made using UE4 or that combines the Licensed Technology with any other software or content, regardless of how much or little of the Licensed Technology is used. Licensed Technology is defined to include Content, and Content includes Marketplace Content.
In layman’s terms, please…
In other words, using Marketplace Content makes a product a Product. These assets can only be used in Unreal Engine 4 projects, with no exceptions.