Ineffective Set Input Mode UI Only

Hello all,

I’m unable to correctly block input for the player. In a player controller, I’ve got a Set Input Mode UI Only node, which runs, which doesn’t give any error or warning in the output log. Player Controller and Widget for focus are both valid. But my character still moves !

I know there are some alternatives (remove input mapping, disable input maybe) but I’d like to understand what’s wrong. Any ideas ?

Thanks !

Are you flushing input? There’s a tick box on the node for it.

Yes, I am. It doesn’t appear to fix the problem.
I temporarly removed the action mapping, which finally makes more sense in my situation, but if youhave more details regarding the use of Flush Input, I’ll be interested in hearing them!