Individual Player travel to a different map while other players are in different maps.

I am using advanced steam sessions and advanved online session to host games. So right now the game has a Lobby map and a game map. In the lobby players can join and then i use “Server travel” to go into the main game map.

But what i want is players to have the ability to go to another map when they enter a specific door or maybe collide with a box
But i just want that player to go into that map. Not all the players. Is it even possible to do that? If so what should i be using?

did you ever found a solution to this?

I believe there is a plugin available to do this but I’d recommend just creating multiple levels inside the one level using World Partition. You can then teleport the players to the new map instead of doing a Server Travel.

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I tought about this but I have an infinite world ( persistent level spawns sublevels around the player) and I don t know how to make the players to be able to travel to different worlds, I tried making it work by height but it didn t work(if player changes height then he spanws different levels around him)