Indirect shadow for archviz problem

Hi guy!

First,sorry for my bad english…:frowning:

Well,i have a probleme with a indirect shadow in my archviz rendering.
On my picture at number “1” i have a really great indirect shadow.Very nice!
But at “2” i have no indirect shadow,the chair fly…It’s a probleme for get a good realistic rendering…

I have change the scale to world setting to 0.9…0.8…0.5…0.2…0.1!..i have change the smooth to 0.6…I have build to preview,medium,production…but i have all ready the same probleme.He dont’s cast a indirect shadow to the small object…

What is this problem?

Thanks for help!

hi try playing with your static lighting level scale in your world settings. The more you lower the settings the more secondary shadows you shall get. To learn more about this go to this website https://ue4arch.com/ue4archs-unreal-engine-4-lighting-workflow-part-1/