I’m trying to use the analogue sticks on an Index controller but I can’t get them to behave properly.
When I set up inputs in the Unreal Project settings there are inputs for:
- (L) Thumbstick
- (L) Thumbstick X
- (L) Thumbstick Y
- (L) Thumbstick Up, Down, Left & Right
None of them seem to let me set them up as analogue axis in the SteamVR binding dashboard.
When I set input in Unreal 4 as “(L) Thumbstick Y” for move forward and “(L) Thumbstick X” for move right, the the SteamVR dashboard I see nothing bound to the left stick, and one action (my move right input) listed as not bound. I don’t know where move forward is, but it doesn’t work in game so its not much help any way.
When I set the Unreal input as “(L) Thumbstick” for both the move forward and right inputs, in the SteamVR dashboard I get both actions mapped to the stick, but both are on the X axis and I can’t seem to change it, and both are “Use as Set Analogue Action” which I think would make them act as buttons, but they still don’t work so I can’t be sure.
The only way I’ve gotten a working analogue axis input was to use the triggers, I never get an axis response from the sticks. I can use the touch and click functions but not the axis, I never receive a value.
Am I missing a step in my setup here?