Increasing performance


I completed my first Gear VR project (thanks for the great tutorial!). The phone is Samsung Galaxy Note 5. But I have two questions:

  1. The FPS seems low. The polycount is 200K. No translucent textures, only 1 masked material, some reflections etc. Lighting is static with precomputed visibility. I read that low FPS makes you sick. How can I increase FPS? I tried using unlit materials but unlit materials appear completely black.

  2. This question is not related to Gear VR. I have a MatineeActor and CameraActor in the scene. The CameraActor has a SceneComponent. When I press Play button nasty sphere comes up at random locations. How can I hide it?