Hey, I have few questions:
- when I load .hdr file I cannot set the resolution above 4k. I have googled for a solution, they do not seem to work (editing BaseDeviceProfiles.ini, renaming to DefaultDeviceProfiles, copying it into my project). The resolution is still capped:
Another question linked to this - if I were to load 32k hdr - does the engine calculate lighting based on the oryginal resolution or the one that it is capped to?
How can I cap my framerate to x value? When I open a project I always have to type t.MaxFPS x. I did put it into ConsoleVariables.ini but to no avail.
When using ray traced shadows I have some visual bugs when samples are set above 1:
Thanks for the help!