We are using Unreal for a client to run a world in VR. However, when we run the world and want to show this on a viewport (bigger screen) so people can watch what is happening, the Viewport has a very low resolution. It seems it reverts to somewhat 1024px width.
I know that before there was a way to increase this resolution using the hmd command. However, since 4.15 this command seems to have gone.
Is there any way to increase the resolution of the Viewport again, cause now this really reduces the quality of the experience…
We use HTC Vive with a 1070 Geforce and 4.17.1 Unreal Engine.