I work on an underwater scene. Step by step I am coming closer to the final result.
Sadly I do not find a way to strech the fog I use within my Post Process Volume.
There is an area where no fog is rendered (but it is set to 0 as I want it everywhere.
Then there is a value for setting the distance where the fog should cover all from the background.
What I am searching for is a way to stretch the zone in between, as right now the submarine
(nearly) directly appears, I want to strech this.
Can anyone help me how to stretch the mid area of the fog?