Trying to improve quality of my light baking, so my obvious first step is to check my Lightmass settings and also the resolution of the actual Lightmap for my level.
I see it is only 512x512 but have no idea where to adjust this.
Can’t see anything relevant in the Lightmass Settings.
Thanks!
If I open my primary static mesh (stadium interior) I see it has a LM resolution of only 64!
I assume this is way too low.
What is a good setting for high quality?