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Increase light render distance

Hello everyone, I have lightning that lights up a cloud particle, this works fine, but if I move too far away from the lightning/cloud, the cloud is no longer appears to be being lit. I tried changing quite a few options within the lighting of the particle, but I didn’t find anything that helped. How can I increase the distance at which the light’s lighting is still visible?

I have the same problem, anyone has any idea?

Try creating an LOD system for it, and then modifying it in the details panel. It could also require a blueprint setup with a specialized or custom node.