Hi, my whole scene relies on meshes that need to be scaled up 100x, but this messes with lumen and gives me weird shadows and lighting. Is there any way I can recalculate the mesh distance fields on the meshes in my scene? I’ve already done a ton of work and messed around with the materials so scaling them in blender and reimporting is a very last resort since most of my work will be moot. I didn’t realize this would have been a problem otherwise I would have scaled in blender first…