this issue seems to have gotten worse in the most recent update. we are having HUD message devices set to automatically show on Player join, never appear on playerâs screens.
From every ui device ie tracker stat creator thing the hud device i have never had a issue with. This is my number one thing for ui that i use. jip players it works fine but understand you may need a delay as the player maybe in the world and could potentially trigger events but the player may not have been assigned a FortCharacter yet so this could be the reason your seeing issues. I always have a sleep of about 5.0 after any jip function and this seems to be enough for any hud/teleporters ect to work. Other people have done systems to check for when a player is running/moves this is also a good method.
Take that into account for jip players and i assure you itll work
Also make sure you dont have any layer/priority conflicts