Hey y’all, I’m trying to include this in my cpp player controller: UAudioCaptureComponent | Unreal Engine Documentation
By doing
#include "AudioCaptureComponent.h"
But I’m getting this error: "cannot open source file “AudioCaptureComponent.h”
This is super easy to set up in blueprints but for some reason it’s a huge pain to find what to include in cpp. Where should I include this thing from?