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Including Leap.h

I’m currently running through a tutorial on including the Leap Motion libraries into my project: https://developer.leapmotion.com/documentation/unreal/unreal/Leap_Unreal_Cpp_Tutorial.html

After adding “LeapMotionController” and “Leap” to the PublicDependencyModuleNames in my Build.cs file and ensured that the plugin is enabled in the editor, I was unable to include the Leap.h header and visual studio is unable to recognize Leap.h

Am I simply making a silly mistake here, is this a common issue?