Summary
When turning “Include in HLOD” off for foliage, the foliage still gets included in the HLOD when built
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
1: Place foliage or trees that use masked shading
2: turn off include in HLOD in foliage settings
3: Build HLODS
Expected Result
Foliage is not included in HLOD
Observed Result
Foliage is included and looks bad because now is opaque shading model
Platform(s)
PC