InCamera VFX template project is getting crashed on using "picp_mesh" in packaged mode.

Hi there,

I have packaged a InCamera Template project in Ue4.26.2 and i have inovked the my packaged project.exe from ndisplayLaucher with InCameraTemplate.cfg config file taken from “/Game/Content/ExampleConfigs/”. I am getting a crash,
when i run the same in editor mode it is working fine, there was no crash…

In that InCameraTemplate.cfg file i have changed the projection policy from “picp_mesh” to “simple” then it is not getting crashed in packged mode but nothing is being rendered.

Can you please help me

With regards