Summary
In-World User Widgets seem to be too heavy on performance, using just a handful already cause a significant drop in frames per second. The more you place, the lower the frames go. You can go in a blank map and place like 5 down, and set up a button to remove them. Then compare your fps before and after.
Placing just 1 widget lowered my avg fps with ~5%.
Placing around 5 lowered avg fps 15-20%.
Placing 50 caused almost 70% lower avg fps.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Scene Graph
Steps to Reproduce
- Make a User Widget with something like a text block.
- Turn on Show FPS in settings.
- Place the User Widget 5 or 10 times into a blank world near player spawn.
- Set up a Verse device to remove the user widgets with a Button Device, to compare FPS before and after.
Expected Result
Fps should not be impacted as much by In-World User Widgets.
Observed Result
Fps is heavily impacted by In-World User Widgets.
Platform(s)
PC