In-World Widgets heavily impact performance

Summary

In-World User Widgets seem to be too heavy on performance, using just a handful already cause a significant drop in frames per second. The more you place, the lower the frames go. You can go in a blank map and place like 5 down, and set up a button to remove them. Then compare your fps before and after.

Placing just 1 widget lowered my avg fps with ~5%.
Placing around 5 lowered avg fps 15-20%.
Placing 50 caused almost 70% lower avg fps.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Scene Graph

Steps to Reproduce

  1. Make a User Widget with something like a text block.
  2. Turn on Show FPS in settings.
  3. Place the User Widget 5 or 10 times into a blank world near player spawn.
  4. Set up a Verse device to remove the user widgets with a Button Device, to compare FPS before and after.

Expected Result

Fps should not be impacted as much by In-World User Widgets.

Observed Result

Fps is heavily impacted by In-World User Widgets.

Platform(s)

PC

FORT-1129653 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.