Given an AActor, inside its methods, how do I find out which Level the actor was created by?
GetLevel() returns the PersistentLevel. GetWorld()->GetCurrentLevel() also returns the PersistentLevel.
Given an AActor, inside its methods, how do I find out which Level the actor was created by?
GetLevel() returns the PersistentLevel. GetWorld()->GetCurrentLevel() also returns the PersistentLevel.